Item
enum class ItemEffectTriggerType : uint8 {
OnUse = 0, OnEquip = 1, OnProc = 2, SummonedBySpell = 3, // not implemented OnDeath = 4, // not implemented OnPickup = 5, // possible wrong implementation OnLearn = 6, OnLooted = 7, TeachMount = 8, // not implemented
};
enum ItemBondingType : uint8
{
NO_BIND = 0, BIND_WHEN_PICKED_UP = 1, BIND_WHEN_EQUIPED = 2, BIND_WHEN_USE = 3, BIND_QUEST_ITEM = 4, BIND_QUEST_ITEM1 = 5, // not used in game
MAX_BIND_TYPE
};
enum ItemFieldFlags : uint32
{
ITEM_FLAG_SOULBOUND = 0x00000001, // Item is soulbound and cannot be traded <<-- ITEM_FLAG_TRANSLATED = 0x00000002, ITEM_FLAG_UNLOCKED = 0x00000004, // Item had lock but can be opened now ITEM_FLAG_WRAPPED = 0x00000008, // Item is wrapped and contains another item ITEM_FLAG_DISABLE = 0x00000010, // ? ITEM_FLAG_UNK3 = 0x00000020, // ? ITEM_FLAG_UNK4 = 0x00000040, // ? ITEM_FLAG_UNK5 = 0x00000080, // ? ITEM_FLAG_BOP_TRADEABLE = 0x00000100, // Allows trading soulbound items ITEM_FLAG_READABLE = 0x00000200, // Opens text page when right clicked ITEM_FLAG_UNK6 = 0x00000400, // ? ITEM_FLAG_UNK7 = 0x00000800, // ? ITEM_FLAG_REFUNDABLE = 0x00001000, // Item can be returned to vendor for its original cost (extended cost) ITEM_FLAG_UNK8 = 0x00002000, // ? ITEM_FLAG_UNK9 = 0x00004000, // ? ITEM_FLAG_UNK10 = 0x00008000, // ? ITEM_FLAG_UNK11 = 0x00010000, // ? ITEM_FLAG_UNK12 = 0x00020000, // ? ITEM_FLAG_UNK13 = 0x00040000, // ? ITEM_FLAG_CHILD = 0x00080000, ITEM_FLAG_UNK15 = 0x00100000, // ? ITEM_FLAG_NEW_ITEM = 0x00200000, ITEM_FIELD_FLAG_AZERITE_EMPOWERED_ITEM_VIEWED = 0x00400000, // ? ITEM_FLAG_UNK18 = 0x00800000, // ? ITEM_FLAG_UNK19 = 0x01000000, // ? ITEM_FLAG_UNK20 = 0x02000000, // ? ITEM_FLAG_UNK21 = 0x04000000, // ? ITEM_FLAG_UNK22 = 0x08000000, // ? ITEM_FLAG_UNK23 = 0x10000000, // ? ITEM_FLAG_UNK24 = 0x20000000, // ? ITEM_FLAG_UNK25 = 0x40000000, // ? ITEM_FLAG_UNK26 = 0x80000000, // ?
};
enum ItemFieldFlags2 : uint32 {
ITEM_FIELD_FLAG2_EQUIPPED = 0x1
};
enum ItemFlags : uint32 {
ITEM_FLAG_NO_PICKUP = 0x00000001, ITEM_FLAG_CONJURED = 0x00000002, // Conjured item ITEM_FLAG_HAS_LOOT = 0x00000004, // Item can be right clicked to open for loot ITEM_FLAG_HEROIC_TOOLTIP = 0x00000008, // Makes green "Heroic" text appear on item ITEM_FLAG_DEPRECATED = 0x00000010, // Cannot equip or use ITEM_FLAG_NO_USER_DESTROY = 0x00000020, // Item can not be destroyed, except by using spell (item can be reagent for spell) ITEM_FLAG_PLAYERCAST = 0x00000040, ITEM_FLAG_NO_EQUIP_COOLDOWN = 0x00000080, // No default 30 seconds cooldown when equipped ITEM_FLAG_LEGACY = 0x00000100, ITEM_FLAG_IS_WRAPPER = 0x00000200, // Item can wrap other items ITEM_FLAG_USES_RESOURCES = 0x00000400, ITEM_FLAG_MULTI_DROP = 0x00000800, // Looting this item does not remove it from available loot ITEM_FLAG_ITEM_PURCHASE_RECORD = 0x00001000, // Item can be returned to vendor for its original cost (extended cost) ITEM_FLAG_PETITION = 0x00002000, // Item is guild or arena charter ITEM_FLAG_HAS_TEXT = 0x00004000, ITEM_FLAG_NO_DISENCHANT = 0x00008000, ITEM_FLAG_REAL_DURATION = 0x00010000, ITEM_FLAG_NO_CREATOR = 0x00020000, ITEM_FLAG_IS_PROSPECTABLE = 0x00040000, // Item can be prospected ITEM_FLAG_UNIQUE_EQUIPPABLE = 0x00080000, // You can only equip one of these ITEM_FLAG_DISABLE_AUTO_QUOTES = 0x00100000, // Disables quotes around item description in tooltip ITEM_FLAG_IGNORE_DEFAULT_ARENA_RESTRICTIONS = 0x00200000, // Item can be used during arena match ITEM_FLAG_NO_DURABILITY_LOSS = 0x00400000, ITEM_FLAG_USE_WHEN_SHAPESHIFTED = 0x00800000, // Item can be used in shapeshift forms ITEM_FLAG_HAS_QUEST_GLOW = 0x01000000, ITEM_FLAG_HIDE_UNUSABLE_RECIPE = 0x02000000, // Profession recipes: can only be looted if you meet requirements and don't already know it ITEM_FLAG_NOT_USEABLE_IN_ARENA = 0x04000000, // Item cannot be used in arena ITEM_FLAG_IS_BOUND_TO_ACCOUNT = 0x08000000, // Item binds to account and can be sent only to your own characters ITEM_FLAG_NO_REAGENT_COST = 0x10000000, // Spell is cast ignoring reagents ITEM_FLAG_IS_MILLABLE = 0x20000000, // Item can be milled ITEM_FLAG_REPORT_TO_GUILD_CHAT = 0x40000000, ITEM_FLAG_NO_PROGRESSIVE_LOOT = 0x80000000
};
enum ItemFlags2 : uint32 {
ITEM_FLAG2_FACTION_HORDE = 0x00000001, ITEM_FLAG2_FACTION_ALLIANCE = 0x00000002, ITEM_FLAG2_DONT_IGNORE_BUY_PRICE = 0x00000004, // when item uses extended cost, gold is also required ITEM_FLAG2_CLASSIFY_AS_CASTER = 0x00000008, ITEM_FLAG2_CLASSIFY_AS_PHYSICAL = 0x00000010, ITEM_FLAG2_EVERYONE_CAN_ROLL_NEED = 0x00000020, ITEM_FLAG2_NO_TRADE_BIND_ON_ACQUIRE = 0x00000040, ITEM_FLAG2_CAN_TRADE_BIND_ON_ACQUIRE = 0x00000080, ITEM_FLAG2_CAN_ONLY_ROLL_GREED = 0x00000100, ITEM_FLAG2_CASTER_WEAPON = 0x00000200, ITEM_FLAG2_DELETE_ON_LOGIN = 0x00000400, ITEM_FLAG2_INTERNAL_ITEM = 0x00000800, ITEM_FLAG2_NO_VENDOR_VALUE = 0x00001000, ITEM_FLAG2_SHOW_BEFORE_DISCOVERED = 0x00002000, ITEM_FLAG2_OVERRIDE_GOLD_COST = 0x00004000, ITEM_FLAG2_IGNORE_DEFAULT_RATED_BG_RESTRICTIONS = 0x00008000, ITEM_FLAG2_NOT_USABLE_IN_RATED_BG = 0x00010000, ITEM_FLAG2_BNET_ACCOUNT_TRADE_OK = 0x00020000, ITEM_FLAG2_CONFIRM_BEFORE_USE = 0x00040000, ITEM_FLAG2_REEVALUATE_BONDING_ON_TRANSFORM = 0x00080000, ITEM_FLAG2_NO_TRANSFORM_ON_CHARGE_DEPLETION = 0x00100000, ITEM_FLAG2_NO_ALTER_ITEM_VISUAL = 0x00200000, ITEM_FLAG2_NO_SOURCE_FOR_ITEM_VISUAL = 0x00400000, ITEM_FLAG2_IGNORE_QUALITY_FOR_ITEM_VISUAL_SOURCE = 0x00800000, ITEM_FLAG2_NO_DURABILITY = 0x01000000, ITEM_FLAG2_ROLE_TANK = 0x02000000, ITEM_FLAG2_ROLE_HEALER = 0x04000000, ITEM_FLAG2_ROLE_DAMAGE = 0x08000000, ITEM_FLAG2_CAN_DROP_IN_CHALLENGE_MODE = 0x10000000, ITEM_FLAG2_NEVER_STACK_IN_LOOT_UI = 0x20000000, ITEM_FLAG2_DISENCHANT_TO_LOOT_TABLE = 0x40000000, ITEM_FLAG2_USED_IN_A_TRADESKILL = 0x80000000
};
enum ItemFlags3 : uint32 {
ITEM_FLAG3_DONT_DESTROY_ON_QUEST_ACCEPT = 0x00000001, ITEM_FLAG3_ITEM_CAN_BE_UPGRADED = 0x00000002, ITEM_FLAG3_UPGRADE_FROM_ITEM_OVERRIDES_DROP_UPGRADE = 0x00000004, ITEM_FLAG3_ALWAYS_FFA_IN_LOOT = 0x00000008, ITEM_FLAG3_HIDE_UPGRADE_LEVELS_IF_NOT_UPGRADED = 0x00000010, ITEM_FLAG3_UPDATE_INTERACTIONS = 0x00000020, ITEM_FLAG3_UPDATE_DOESNT_LEAVE_PROGRESSIVE_WIN_HISTORY = 0x00000040, ITEM_FLAG3_IGNORE_ITEM_HISTORY_TRACKER = 0x00000080, ITEM_FLAG3_IGNORE_ITEM_LEVEL_CAP_IN_PVP = 0x00000100, ITEM_FLAG3_DISPLAY_AS_HEIRLOOM = 0x00000200, // Item appears as having heirloom quality ingame regardless of its real quality (does not affect stat calculation) ITEM_FLAG3_SKIP_USE_CHECK_ON_PICKUP = 0x00000400, ITEM_FLAG3_OBSOLETE = 0x00000800, ITEM_FLAG3_DONT_DISPLAY_IN_GUILD_NEWS = 0x00001000, // Item is not included in the guild news panel ITEM_FLAG3_PVP_TOURNAMENT_GEAR = 0x00002000, ITEM_FLAG3_REQUIRES_STACK_CHANGE_LOG = 0x00004000, ITEM_FLAG3_UNUSED_FLAG = 0x00008000, ITEM_FLAG3_HIDE_NAME_SUFFIX = 0x00010000, ITEM_FLAG3_PUSH_LOOT = 0x00020000, ITEM_FLAG3_DONT_REPORT_LOOT_LOG_TO_PARTY = 0x00040000, ITEM_FLAG3_ALWAYS_ALLOW_DUAL_WIELD = 0x00080000, ITEM_FLAG3_OBLITERATABLE = 0x00100000, ITEM_FLAG3_ACTS_AS_TRANSMOG_HIDDEN_VISUAL_OPTION = 0x00200000, ITEM_FLAG3_EXPIRE_ON_WEEKLY_RESET = 0x00400000, ITEM_FLAG3_DOESNT_SHOW_UP_IN_TRANSMOG_UNTIL_COLLECTED = 0x00800000, ITEM_FLAG3_CAN_STORE_ENCHANTS = 0x01000000, ITEM_FLAG3_HIDE_QUEST_ITEM_FROM_OBJECT_TOOLTIP = 0x02000000, ITEM_FLAG3_DO_NOT_TOAST = 0x04000000, ITEM_FLAG3_IGNORE_CREATION_CONTEXT_FOR_PROGRESSIVE_WIN_HISTORY = 0x08000000, ITEM_FLAG3_FORCE_ALL_SPECS_FOR_ITEM_HISTORY = 0x10000000, ITEM_FLAG3_SAVE_ON_CONSUME = 0x20000000, ITEM_FLAG3_CONTAINER_SAVES_PLAYER_DATA = 0x40000000, ITEM_FLAG3_NO_VOID_STORAGE = 0x80000000
};
enum ItemFlags4 {
ITEM_FLAG4_HANDLE_ON_USE_EFFECT_IMMEDIATELY = 0x00000001, ITEM_FLAG4_ALWAYS_SHOW_ITEM_LEVEL_IN_TOOLTIP = 0x00000002, ITEM_FLAG4_SHOWS_GENERATION_WITH_RANDOM_STATS = 0x00000004, ITEM_FLAG4_ACTIVATE_ON_EQUIP_EFFECTS_WHEN_TRANSMOGRIFIED = 0x00000008, ITEM_FLAG4_ENFORCE_TRANSMOG_WITH_CHILD_ITEM = 0x00000010, ITEM_FLAG4_SCRAPABLE = 0x00000020, ITEM_FLAG4_BYPASS_REP_REQUIREMENTS_FOR_TRANSMOG = 0x00000040, ITEM_FLAG4_DISPLAY_ONLY_ON_DEFINED_RACES = 0x00000080, ITEM_FLAG4_REGULATED_COMMODITY = 0x00000100, ITEM_FLAG4_CREATE_LOOT_IMMEDIATELY = 0x00000200, ITEM_FLAG4_GENERATE_LOOT_SPEC_ITEM = 0x00000400, ITEM_FLAG4_HIDDEN_IN_REWARD_SUMMARIES = 0x00000800, ITEM_FLAG4_DISALLOW_WHILE_LEVEL_LINKED = 0x00001000, ITEM_FLAG4_DISALLOW_ENCHANT = 0x00002000, ITEM_FLAG4_SQUISH_USING_ITEM_LEVEL_AS_PLAYER_LEVEL = 0x00004000, ITEM_FLAG4_ALWAYS_SHOW_SELL_PRICE_IN_TOOLTIP = 0x00008000, ITEM_FLAG4_COSMETIC_ITEM = 0x00010000, ITEM_FLAG4_NO_SPELL_EFFECT_TOOLTIP_PREFIXES = 0x00020000, ITEM_FLAG4_IGNORE_COSMETIC_COLLECTION_BEHAVIOR = 0x00040000, ITEM_FLAG4_NPC_ONLY = 0x00080000, ITEM_FLAG4_NOT_RESTORABLE = 0x00100000, ITEM_FLAG4_DONT_DISPLAY_AS_CRAFTING_REAGENT = 0x00200000, ITEM_FLAG4_DISPLAY_REAGENT_QUALITY_AS_CRAFTED_QUALITY = 0x00400000, ITEM_FLAG4_NO_SALVAGE = 0x00800000, ITEM_FLAG4_RECRAFTABLE = 0x01000000, ITEM_FLAG4_CC_TRINKET = 0x02000000, ITEM_FLAG4_KEEP_THROUGH_FACTION_CHANGE = 0x04000000, ITEM_FLAG4_NOT_MULTICRAFTABLE = 0x08000000, ITEM_FLAG4_DONT_REPORT_LOOT_LOG_TO_SELF = 0x10000000, ITEM_FLAG4_SEND_TELEMETRY_ON_USE = 0x20000000,
};
enum InventoryType {
INVTYPE_NON_EQUIP = 0, INVTYPE_HEAD = 1, INVTYPE_NECK = 2, INVTYPE_SHOULDERS = 3, INVTYPE_SHIRT = 4, INVTYPE_CHEST = 5, INVTYPE_WAIST = 6, INVTYPE_LEGS = 7, INVTYPE_FEET = 8, INVTYPE_WRISTS = 9, INVTYPE_HANDS = 10, INVTYPE_FINGER = 11, INVTYPE_TRINKET = 12, INVTYPE_WEAPON = 13, INVTYPE_SHIELD = 14, INVTYPE_RANGED = 15, INVTYPE_CLOAK = 16, INVTYPE_2HWEAPON = 17, INVTYPE_BAG = 18, INVTYPE_TABARD = 19, INVTYPE_ROBE = 20, INVTYPE_WEAPONMAINHAND = 21, INVTYPE_WEAPONOFFHAND = 22, INVTYPE_HOLDABLE = 23, INVTYPE_AMMO = 24, INVTYPE_THROWN = 25, INVTYPE_RANGEDRIGHT = 26, INVTYPE_QUIVER = 27, INVTYPE_RELIC = 28, INVTYPE_PROFESSION_TOOL = 29, INVTYPE_PROFESSION_GEAR = 30, INVTYPE_EQUIPABLE_SPELL_OFFENSIVE = 31, INVTYPE_EQUIPABLE_SPELL_UTILITY = 32, INVTYPE_EQUIPABLE_SPELL_DEFENSIVE = 33, INVTYPE_EQUIPABLE_SPELL_MOBILITY = 34, MAX_INVTYPE
};
enum ItemClass
{
ITEM_CLASS_CONSUMABLE = 0, ITEM_CLASS_CONTAINER = 1, ITEM_CLASS_WEAPON = 2, ITEM_CLASS_GEM = 3, ITEM_CLASS_ARMOR = 4, ITEM_CLASS_REAGENT = 5, ITEM_CLASS_PROJECTILE = 6, ITEM_CLASS_TRADE_GOODS = 7, ITEM_CLASS_ITEM_ENHANCEMENT = 8, ITEM_CLASS_RECIPE = 9, ITEM_CLASS_MONEY = 10, // OBSOLETE ITEM_CLASS_QUIVER = 11, ITEM_CLASS_QUEST = 12, ITEM_CLASS_KEY = 13, ITEM_CLASS_PERMANENT = 14, // OBSOLETE ITEM_CLASS_MISCELLANEOUS = 15, ITEM_CLASS_GLYPH = 16, ITEM_CLASS_BATTLE_PET = 17, ITEM_CLASS_WOW_TOKEN = 18, ITEM_CLASS_PROFESSION = 19,
MAX_ITEM_CLASS
};
enum ItemSubclassConsumable {
ITEM_SUBCLASS_CONSUMABLE = 0, ITEM_SUBCLASS_POTION = 1, ITEM_SUBCLASS_ELIXIR = 2, ITEM_SUBCLASS_FLASK = 3, ITEM_SUBCLASS_SCROLL = 4, ITEM_SUBCLASS_FOOD_DRINK = 5, ITEM_SUBCLASS_ITEM_ENHANCEMENT = 6, ITEM_SUBCLASS_BANDAGE = 7, ITEM_SUBCLASS_CONSUMABLE_OTHER = 8, ITEM_SUBCLASS_VANTUS_RUNE = 9,
MAX_ITEM_SUBCLASS_CONSUMABLE
};
enum ItemSubclassContainer {
ITEM_SUBCLASS_CONTAINER = 0, ITEM_SUBCLASS_SOUL_CONTAINER = 1, ITEM_SUBCLASS_HERB_CONTAINER = 2, ITEM_SUBCLASS_ENCHANTING_CONTAINER = 3, ITEM_SUBCLASS_ENGINEERING_CONTAINER = 4, ITEM_SUBCLASS_GEM_CONTAINER = 5, ITEM_SUBCLASS_MINING_CONTAINER = 6, ITEM_SUBCLASS_LEATHERWORKING_CONTAINER = 7, ITEM_SUBCLASS_INSCRIPTION_CONTAINER = 8, ITEM_SUBCLASS_TACKLE_CONTAINER = 9, ITEM_SUBCLASS_COOKING_BAG = 10, ITEM_SUBCLASS_REAGENT_CONTAINER = 11,
MAX_ITEM_SUBCLASS_CONTAINER
};
enum ItemSubclassWeapon {
ITEM_SUBCLASS_WEAPON_AXE = 0, // One-Handed Axes ITEM_SUBCLASS_WEAPON_AXE2 = 1, // Two-Handed Axes ITEM_SUBCLASS_WEAPON_BOW = 2, ITEM_SUBCLASS_WEAPON_GUN = 3, ITEM_SUBCLASS_WEAPON_MACE = 4, // One-Handed Maces ITEM_SUBCLASS_WEAPON_MACE2 = 5, // Two-Handed Maces ITEM_SUBCLASS_WEAPON_POLEARM = 6, ITEM_SUBCLASS_WEAPON_SWORD = 7, // One-Handed Swords ITEM_SUBCLASS_WEAPON_SWORD2 = 8, // Two-Handed Swords ITEM_SUBCLASS_WEAPON_WARGLAIVES = 9, ITEM_SUBCLASS_WEAPON_STAFF = 10, ITEM_SUBCLASS_WEAPON_EXOTIC = 11, // One-Handed Exotics ITEM_SUBCLASS_WEAPON_EXOTIC2 = 12, // Two-Handed Exotics ITEM_SUBCLASS_WEAPON_FIST_WEAPON = 13, ITEM_SUBCLASS_WEAPON_MISCELLANEOUS = 14, ITEM_SUBCLASS_WEAPON_DAGGER = 15, ITEM_SUBCLASS_WEAPON_THROWN = 16, ITEM_SUBCLASS_WEAPON_SPEAR = 17, ITEM_SUBCLASS_WEAPON_CROSSBOW = 18, ITEM_SUBCLASS_WEAPON_WAND = 19, ITEM_SUBCLASS_WEAPON_FISHING_POLE = 20,
MAX_ITEM_SUBCLASS_WEAPON
};
- define ITEM_SUBCLASS_MASK_WEAPON_RANGED (\
(1 << ITEM_SUBCLASS_WEAPON_BOW) | (1 << ITEM_SUBCLASS_WEAPON_GUN) |\ (1 << ITEM_SUBCLASS_WEAPON_CROSSBOW))
enum ItemSubclassGem
{
ITEM_SUBCLASS_GEM_INTELLECT = 0, ITEM_SUBCLASS_GEM_AGILITY = 1, ITEM_SUBCLASS_GEM_STRENGTH = 2, ITEM_SUBCLASS_GEM_STAMINA = 3, ITEM_SUBCLASS_GEM_SPIRIT = 4, ITEM_SUBCLASS_GEM_CRITICAL_STRIKE = 5, ITEM_SUBCLASS_GEM_MASTERY = 6, ITEM_SUBCLASS_GEM_HASTE = 7, ITEM_SUBCLASS_GEM_VERSATILITY = 8, ITEM_SUBCLASS_GEM_OTHER = 9, ITEM_SUBCLASS_GEM_MULTIPLE_STATS = 10, ITEM_SUBCLASS_GEM_ARTIFACT_RELIC = 11,
MAX_ITEM_SUBCLASS_GEM
};
enum ItemSubclassArmor {
ITEM_SUBCLASS_ARMOR_MISCELLANEOUS = 0, ITEM_SUBCLASS_ARMOR_CLOTH = 1, ITEM_SUBCLASS_ARMOR_LEATHER = 2, ITEM_SUBCLASS_ARMOR_MAIL = 3, ITEM_SUBCLASS_ARMOR_PLATE = 4, ITEM_SUBCLASS_ARMOR_COSMETIC = 5, ITEM_SUBCLASS_ARMOR_SHIELD = 6, ITEM_SUBCLASS_ARMOR_LIBRAM = 7, ITEM_SUBCLASS_ARMOR_IDOL = 8, ITEM_SUBCLASS_ARMOR_TOTEM = 9, ITEM_SUBCLASS_ARMOR_SIGIL = 10, ITEM_SUBCLASS_ARMOR_RELIC = 11,
MAX_ITEM_SUBCLASS_ARMOR
};
enum ItemSubclassProfession {
ITEM_SUBCLASS_PROFESSION_BLACKSMITHING = 0, ITEM_SUBCLASS_PROFESSION_LEATHERWORKING = 1, ITEM_SUBCLASS_PROFESSION_ALCHEMY = 2, ITEM_SUBCLASS_PROFESSION_HERBALISM = 3, ITEM_SUBCLASS_PROFESSION_COOKING = 4, ITEM_SUBCLASS_PROFESSION_MINING = 5, ITEM_SUBCLASS_PROFESSION_TAILORING = 6, ITEM_SUBCLASS_PROFESSION_ENGINEERING = 7, ITEM_SUBCLASS_PROFESSION_ENCHANTING = 8, ITEM_SUBCLASS_PROFESSION_FISHING = 9, ITEM_SUBCLASS_PROFESSION_SKINNING = 10, ITEM_SUBCLASS_PROFESSION_JEWELCRAFTING = 11, ITEM_SUBCLASS_PROFESSION_INSCRIPTION = 12, ITEM_SUBCLASS_PROFESSION_ARCHAEOLOGY = 13, MAX_ITEM_SUBCLASS_PROFESSION
};
enum ItemSubclassReagent {
ITEM_SUBCLASS_REAGENT = 0, ITEM_SUBCLASS_KEYSTONE = 1, ITEM_SUBCLASS_CONTEXT_TOKEN = 2,
MAX_ITEM_SUBCLASS_REAGENT
};
enum ItemSubclassProjectile {
ITEM_SUBCLASS_WAND = 0, // OBSOLETE ITEM_SUBCLASS_BOLT = 1, // OBSOLETE ITEM_SUBCLASS_ARROW = 2, ITEM_SUBCLASS_BULLET = 3, ITEM_SUBCLASS_THROWN = 4, // OBSOLETE
MAX_ITEM_SUBCLASS_PROJECTILE
};
enum ItemSubclassTradeGoods {
ITEM_SUBCLASS_TRADE_GOODS = 0, ITEM_SUBCLASS_PARTS = 1, ITEM_SUBCLASS_EXPLOSIVES = 2, ITEM_SUBCLASS_DEVICES = 3, ITEM_SUBCLASS_JEWELCRAFTING = 4, ITEM_SUBCLASS_CLOTH = 5, ITEM_SUBCLASS_LEATHER = 6, ITEM_SUBCLASS_METAL_STONE = 7, ITEM_SUBCLASS_MEAT = 8, ITEM_SUBCLASS_HERB = 9, ITEM_SUBCLASS_ELEMENTAL = 10, ITEM_SUBCLASS_TRADE_GOODS_OTHER = 11, ITEM_SUBCLASS_ENCHANTING = 12, ITEM_SUBCLASS_MATERIAL = 13, ITEM_SUBCLASS_ENCHANTMENT = 14, ITEM_SUBCLASS_WEAPON_ENCHANTMENT = 15, ITEM_SUBCLASS_INSCRIPTION = 16, ITEM_SUBCLASS_EXPLOSIVES_DEVICES = 17, ITEM_SUBCLASS_OPTIONAL_REAGENT = 18, ITEM_SUBCLASS_FINISHING_REAGENT = 19,
MAX_ITEM_SUBCLASS_TRADE_GOODS
};
enum ItemSubclassItemEnhancement {
ITEM_SUBCLASS_ITEM_ENHANCEMENT_HEAD = 0, ITEM_SUBCLASS_ITEM_ENHANCEMENT_NECK = 1, ITEM_SUBCLASS_ITEM_ENHANCEMENT_SHOULDER = 2, ITEM_SUBCLASS_ITEM_ENHANCEMENT_CLOAK = 3, ITEM_SUBCLASS_ITEM_ENHANCEMENT_CHEST = 4, ITEM_SUBCLASS_ITEM_ENHANCEMENT_WRIST = 5, ITEM_SUBCLASS_ITEM_ENHANCEMENT_HANDS = 6, ITEM_SUBCLASS_ITEM_ENHANCEMENT_WAIST = 7, ITEM_SUBCLASS_ITEM_ENHANCEMENT_LEGS = 8, ITEM_SUBCLASS_ITEM_ENHANCEMENT_FEET = 9, ITEM_SUBCLASS_ITEM_ENHANCEMENT_FINGER = 10, ITEM_SUBCLASS_ITEM_ENHANCEMENT_WEAPON = 11, ITEM_SUBCLASS_ITEM_ENHANCEMENT_TWO_HANDED_WEAPON = 12, ITEM_SUBCLASS_ITEM_ENHANCEMENT_SHIELD_OFF_HAND = 13, ITEM_SUBCLASS_ITEM_ENHANCEMENT_MISC = 14,
MAX_ITEM_SUBCLASS_ITEM_ENHANCEMENT
};
enum ItemSubclassGeneric {
ITEM_SUBCLASS_GENERIC = 0, // OBSOLETE
MAX_ITEM_SUBCLASS_GENERIC = 13 + 1
};
enum ItemSubclassRecipe {
ITEM_SUBCLASS_BOOK = 0, ITEM_SUBCLASS_LEATHERWORKING_PATTERN = 1, ITEM_SUBCLASS_TAILORING_PATTERN = 2, ITEM_SUBCLASS_ENGINEERING_SCHEMATIC = 3, ITEM_SUBCLASS_BLACKSMITHING = 4, ITEM_SUBCLASS_COOKING_RECIPE = 5, ITEM_SUBCLASS_ALCHEMY_RECIPE = 6, ITEM_SUBCLASS_FIRST_AID_MANUAL = 7, ITEM_SUBCLASS_ENCHANTING_FORMULA = 8, ITEM_SUBCLASS_FISHING_MANUAL = 9, ITEM_SUBCLASS_JEWELCRAFTING_RECIPE = 10, ITEM_SUBCLASS_INSCRIPTION_TECHNIQUE = 11,
MAX_ITEM_SUBCLASS_RECIPE
};
enum ItemSubclassMoney {
ITEM_SUBCLASS_MONEY = 0, // OBSOLETE
MAX_ITEM_SUBCLASS_MONEY
};
enum ItemSubclassQuiver {
ITEM_SUBCLASS_QUIVER0 = 0, // OBSOLETE ITEM_SUBCLASS_QUIVER1 = 1, // OBSOLETE ITEM_SUBCLASS_QUIVER = 2, ITEM_SUBCLASS_AMMO_POUCH = 3,
MAX_ITEM_SUBCLASS_QUIVER
};
enum ItemSubclassQuest {
ITEM_SUBCLASS_QUEST = 0, ITEM_SUBCLASS_QUEST_UNK3 = 3, // 1 item (33604) ITEM_SUBCLASS_QUEST_UNK8 = 8, // 2 items (37445, 49700)
MAX_ITEM_SUBCLASS_QUEST
};
enum ItemSubclassKey {
ITEM_SUBCLASS_KEY = 0, ITEM_SUBCLASS_LOCKPICK = 1,
MAX_ITEM_SUBCLASS_KEY
};
enum ItemSubclassPermanent {
ITEM_SUBCLASS_PERMANENT = 0,
MAX_ITEM_SUBCLASS_PERMANENT
};
enum ItemSubclassJunk {
ITEM_SUBCLASS_JUNK = 0, ITEM_SUBCLASS_JUNK_REAGENT = 1, ITEM_SUBCLASS_JUNK_PET = 2, ITEM_SUBCLASS_JUNK_HOLIDAY = 3, ITEM_SUBCLASS_JUNK_OTHER = 4, ITEM_SUBCLASS_JUNK_MOUNT = 5, ITEM_SUBCLASS_JUNK_MOUNT_EQUIPMENT = 6,
MAX_ITEM_SUBCLASS_JUNK
};
enum ItemSubclassGlyph {
ITEM_SUBCLASS_GLYPH_WARRIOR = 1, ITEM_SUBCLASS_GLYPH_PALADIN = 2, ITEM_SUBCLASS_GLYPH_HUNTER = 3, ITEM_SUBCLASS_GLYPH_ROGUE = 4, ITEM_SUBCLASS_GLYPH_PRIEST = 5, ITEM_SUBCLASS_GLYPH_DEATH_KNIGHT = 6, ITEM_SUBCLASS_GLYPH_SHAMAN = 7, ITEM_SUBCLASS_GLYPH_MAGE = 8, ITEM_SUBCLASS_GLYPH_WARLOCK = 9, ITEM_SUBCLASS_GLYPH_MONK = 10, ITEM_SUBCLASS_GLYPH_DRUID = 11,
MAX_ITEM_SUBCLASS_GLYPH = 16 + 1,
};
enum ItemSubclassBattlePet {
ITEM_SUBCLASS_BATTLE_PET_HUMANOID = 0, ITEM_SUBCLASS_BATTLE_PET_DRAGONKIN = 1, ITEM_SUBCLASS_BATTLE_PET_FLYING = 2, ITEM_SUBCLASS_BATTLE_PET_UNDEAD = 3, ITEM_SUBCLASS_BATTLE_PET_CRITTER = 4, ITEM_SUBCLASS_BATTLE_PET_MAGIC = 5, ITEM_SUBCLASS_BATTLE_PET_ELEMENTAL = 6, ITEM_SUBCLASS_BATTLE_PET_BEAST = 7, ITEM_SUBCLASS_BATTLE_PET_AQUATIC = 8, ITEM_SUBCLASS_BATTLE_PET_MECHANICAL = 9,
MAX_ITEM_SUBCLASS_BATTLE_PET
};
enum ItemSubclassWowToken {
ITEM_SUBCLASS_WOW_TOKEN = 0, MAX_ITEM_SUBCLASS_WOW_TOKEN
};