MISC: различия между версиями
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User1 (обсуждение | вклад) Нет описания правки |
User1 (обсуждение | вклад) Нет описания правки |
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| Строка 1: | Строка 1: | ||
RACES | |||
| Строка 25: | Строка 24: | ||
RACE_LIGHTFORGED_DRAENEI = 30, // 536870912 | RACE_LIGHTFORGED_DRAENEI = 30, // 536870912 | ||
ALL ALLIANCE RACES MASK | |||
824181837 | |||
ALL HORDE RACES MASK | |||
234881970 | |||
CLASSES | |||
| Строка 44: | Строка 48: | ||
LOOT|DIFFICULTY MODES | |||
case DIFFICULTY_NONE: | case DIFFICULTY_NONE: | ||
case DIFFICULTY_NORMAL: | case DIFFICULTY_NORMAL: | ||
| Строка 76: | Строка 78: | ||
case DIFFICULTY_TIMEWALKING_RAID: | case DIFFICULTY_TIMEWALKING_RAID: | ||
return 5; //32 | return 5; //32 | ||
Версия от 13:22, 24 июня 2019
RACES
RACE_NONE = 0, // 0 RACE_HUMAN = 1, // 1 RACE_ORC = 2, // 2 RACE_DWARF = 3, // 4 RACE_NIGHTELF = 4, // 8 RACE_UNDEAD_PLAYER = 5, // 16 RACE_TAUREN = 6, // 32 RACE_GNOME = 7, // 64 RACE_TROLL = 8, // 128 RACE_GOBLIN = 9, // 256 RACE_BLOODELF = 10, // 512 RACE_DRAENEI = 11, // 1024 RACE_WORGEN = 22, // 2097152 RACE_PANDAREN_NEUTRAL = 24, // 8388608 RACE_PANDAREN_ALLIANCE = 25, // 16777216 RACE_PANDAREN_HORDE = 26, // 33554432 RACE_NIGHTBORNE = 27, // 67108864 RACE_HIGHMOUNTAIN_TAUREN = 28, // 134217728 RACE_VOID_ELF = 29, // 268435456 RACE_LIGHTFORGED_DRAENEI = 30, // 536870912
ALL ALLIANCE RACES MASK 824181837 ALL HORDE RACES MASK 234881970
CLASSES
CLASS_NONE = 0, CLASS_WARRIOR = 1, CLASS_PALADIN = 2, CLASS_HUNTER = 3, CLASS_ROGUE = 4, CLASS_PRIEST = 5, CLASS_DEATH_KNIGHT = 6, CLASS_SHAMAN = 7, CLASS_MAGE = 8, CLASS_WARLOCK = 9, CLASS_MONK = 10, CLASS_DRUID = 11, CLASS_DEMON_HUNTER = 12,
LOOT|DIFFICULTY MODES
case DIFFICULTY_NONE:
case DIFFICULTY_NORMAL:
case DIFFICULTY_10_N:
case DIFFICULTY_40:
case DIFFICULTY_N_SCENARIO:
case DIFFICULTY_NORMAL_RAID:
case DIFFICULTY_EVENT_RAID:
case DIFFICULTY_EVENT_DUNGEON:
case DIFFICULTY_EVENT_SCENARIO:
return 0; //1
case DIFFICULTY_HEROIC:
case DIFFICULTY_25_N:
case DIFFICULTY_HC_SCENARIO:
case DIFFICULTY_HEROIC_RAID:
return 1; //2
case DIFFICULTY_10_HC:
case DIFFICULTY_MYTHIC_RAID:
case DIFFICULTY_MYTHIC_DUNGEON:
case DIFFICULTY_MYTHIC_KEYSTONE: //ToDo move to
return 2; //4
case DIFFICULTY_25_HC:
case DIFFICULTY_TIMEWALKING:
return 3; //8
case DIFFICULTY_LFR:
case DIFFICULTY_LFR_RAID:
return 4; //16
case DIFFICULTY_TIMEWALKING_RAID:
return 5; //32