MISC
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RACES:
RACE_NONE = 0, // 0 RACE_HUMAN = 1, // 1 RACE_ORC = 2, // 2 RACE_DWARF = 3, // 4 RACE_NIGHTELF = 4, // 8 RACE_UNDEAD_PLAYER = 5, // 16 RACE_TAUREN = 6, // 32 RACE_GNOME = 7, // 64 RACE_TROLL = 8, // 128 RACE_GOBLIN = 9, // 256 RACE_BLOODELF = 10, // 512 RACE_DRAENEI = 11, // 1024 RACE_WORGEN = 22, // 2097152 RACE_PANDAREN_NEUTRAL = 24, // 8388608 RACE_PANDAREN_ALLIANCE = 25, // 16777216 RACE_PANDAREN_HORDE = 26, // 33554432 RACE_NIGHTBORNE = 27, // 67108864 RACE_HIGHMOUNTAIN_TAUREN = 28, // 134217728 RACE_VOID_ELF = 29, // 268435456 RACE_LIGHTFORGED_DRAENEI = 30, // 536870912
ALL ALLIANCE RACES MASK 824181837 ALL HORDE RACES MASK 234881970
CLASSES:
CLASS_NONE = 0, CLASS_WARRIOR = 1, // 1 CLASS_PALADIN = 2, // 2 CLASS_HUNTER = 3, // 4 CLASS_ROGUE = 4, // 8 CLASS_PRIEST = 5, // 16 CLASS_DEATH_KNIGHT = 6, // 32 CLASS_SHAMAN = 7, // 64 CLASS_MAGE = 8, // 128 CLASS_WARLOCK = 9, // 256 CLASS_MONK = 10, // 512 CLASS_DRUID = 11, // 1024 CLASS_DEMON_HUNTER = 12, // 2048
LOOT|DIFFICULTY MODES:
case DIFFICULTY_NONE: case DIFFICULTY_NORMAL: case DIFFICULTY_10_N: case DIFFICULTY_40: case DIFFICULTY_N_SCENARIO: case DIFFICULTY_NORMAL_RAID: case DIFFICULTY_EVENT_RAID: case DIFFICULTY_EVENT_DUNGEON: case DIFFICULTY_EVENT_SCENARIO: return 0; //1 case DIFFICULTY_HEROIC: case DIFFICULTY_25_N: case DIFFICULTY_HC_SCENARIO: case DIFFICULTY_HEROIC_RAID: return 1; //2 case DIFFICULTY_10_HC: case DIFFICULTY_MYTHIC_RAID: case DIFFICULTY_MYTHIC_DUNGEON: case DIFFICULTY_MYTHIC_KEYSTONE: //ToDo move to return 2; //4 case DIFFICULTY_25_HC: case DIFFICULTY_TIMEWALKING: return 3; //8 case DIFFICULTY_LFR: case DIFFICULTY_LFR_RAID: return 4; //16 case DIFFICULTY_TIMEWALKING_RAID: return 5; //32
MOVEMENT_TYPES
IDLE_MOTION_TYPE = 0, // IdleMovementGenerator.h RANDOM_MOTION_TYPE = 1, // RandomMovementGenerator.h WAYPOINT_MOTION_TYPE = 2, // WaypointMovementGenerator.h MAX_DB_MOTION_TYPE = 3, // *** this and below motion types can't be set in DB. ANIMAL_RANDOM_MOTION_TYPE = MAX_DB_MOTION_TYPE, // AnimalRandomMovementGenerator.h CONFUSED_MOTION_TYPE = 4, // ConfusedMovementGenerator.h CHASE_MOTION_TYPE = 5, // TargetedMovementGenerator.h HOME_MOTION_TYPE = 6, // HomeMovementGenerator.h FLIGHT_MOTION_TYPE = 7, // WaypointMovementGenerator.h POINT_MOTION_TYPE = 8, // PointMovementGenerator.h FLEEING_MOTION_TYPE = 9, // FleeingMovementGenerator.h DISTRACT_MOTION_TYPE = 10, // IdleMovementGenerator.h ASSISTANCE_MOTION_TYPE= 11, // PointMovementGenerator.h (first part of flee for assistance) ASSISTANCE_DISTRACT_MOTION_TYPE = 12, // IdleMovementGenerator.h (second part of flee for assistance) TIMED_FLEEING_MOTION_TYPE = 13, // FleeingMovementGenerator.h (alt.second part of flee for assistance) FOLLOW_MOTION_TYPE = 14, FETCH_MOTION_TYPE = 15, ROTATE_MOTION_TYPE = 16, EFFECT_MOTION_TYPE = 17, NULL_MOTION_TYPE = 18, MAX_MOTION_TYPE,
JoinType
{ enum : uint8 { None = 0, Arena1v1 = 1, Arena2v2 = 2, Arena3v3 = 3, Skirmish2v2 = 4, Skirmish3v3 = 5,
Brawl = 6, Arena5v5 = 8,
RatedBG = 10, //< custom // ArenaSoloQ2v2 = 13, ArenaSoloQ3v3 = 13, // ArenaSoloQ5v5 = 15, }; }
SpawnMask
DIFFICULTY_NONE = 0, // 1 DIFFICULTY_NORMAL = 1, // 2 DIFFICULTY_HEROIC = 2, // 4 DIFFICULTY_10_N = 3, // 8 DIFFICULTY_25_N = 4, // 16 DIFFICULTY_10_HC = 5, // 32 DIFFICULTY_25_HC = 6, // 64 DIFFICULTY_LFR = 7, // 128 DIFFICULTY_MYTHIC_KEYSTONE = 8, // 256 DIFFICULTY_40 = 9, // 512 DIFFICULTY_HC_SCENARIO = 11, // 2048 DIFFICULTY_N_SCENARIO = 12, // 4096 DIFFICULTY_NORMAL_RAID = 14, // 16384 DIFFICULTY_HEROIC_RAID = 15, // 32768 DIFFICULTY_MYTHIC_RAID = 16, // 65536 DIFFICULTY_LFR_RAID = 17, // 131072 DIFFICULTY_EVENT_RAID = 18, // 262144 DIFFICULTY_EVENT_DUNGEON = 19, // 524288 DIFFICULTY_EVENT_SCENARIO = 20, // 1048576 DIFFICULTY_MYTHIC_DUNGEON = 23, // 8388608 DIFFICULTY_TIMEWALKING = 24, // 16777216 DIFFICULTY_WORLD_PVP_SCENARIO = 25, // 33554432 - Ashran DIFFICULTY_PVEVP_SCENARIO = 29, // 536870912 DIFFICULTY_EVENT_SCENARIO_6 = 30, DIFFICULTY_WORLD_PVP_SCENARIO_2 = 32, DIFFICULTY_TIMEWALKING_RAID = 33, DIFFICULTY_PVP = 34,
Bracket Types
Arena2v2 = 0, Arena3v3 = 1, Arena5v5 = 2, RatedBattleground = 3, Skirmish2v2 = 4, Skirmish3v3 = 5,
Brawl = 6, Arena1v1 = 7, ArenaSoloQ3v3 = 8,
BG types
case BattlegroundTypeId::ArenaBladesEdgeArena_844: case BattlegroundTypeId::ArenaNagrandArena_809: case BattlegroundTypeId::ArenaDalaranSewers_10: case BattlegroundTypeId::ArenaRuinsofLordaeron_8: case BattlegroundTypeId::ArenaTheTigersPeak_757: case BattlegroundTypeId::ArenaBlackRookHoldArena_808: case BattlegroundTypeId::ArenaAshamanesFall_816: case BattlegroundTypeId::ArenaTolVironArena_719: case BattlegroundTypeId::ArenaHookPoint_897: case BattlegroundTypeId::ArenaMugambala_903: case BattlegroundTypeId::ArenaTheRobodrome_1025: case BattlegroundTypeId::ArenaEmpyreanDomain_1041:
behavior_flag (creature_formations)
None = 0, MembersAssistsLeader = 1, LeaderAssistsMembers = 2, MembersFollowLeader = 4, FormationCompacting = 8, FollowersIgnoringCollisions = 16, LeaderAlwaysMoving = 32,